Doodle Bounce

Draw. Launch. Bounce.

Doodle Bounce is a playful physics puzzle game where every line you draw can change the way forward.

Use a limited amount of ink to draw ramps and paths, adjust your launch power and angle, then release the ball and see if your idea works.

There’s no single perfect solution — experiment, bounce, adjust, and try again.

How to Play

• Draw paths using freehand strokes, straight lines, or arcs. 

 • Adjust the launch angle and power.

• Bounce through the level using your drawings and the environment. 

 • Collect the key to unlock the exit. 

 • Reach the exit — sometimes from a very specific direction.


As you progress, you’ll encounter rings, switches, moving platforms and new ways to use physics to your advantage.


Features

🎨 Draw your own solution 

 💧 Physics-based gameplay

 🖌️ Limited ink — every stroke matters 

 🔑 15 handcrafted puzzle levels 

 🎯 Aim, launch and adjust 

 🏆 Improve your score with fewer strokes and faster solutions 

 📱 Mouse and touch controls


Current Version

This is an early public build of Doodle Bounce.

The full 15-level prototype is playable, and I’m currently testing the controls, difficulty curve and overall game feel.

If you play it, I’d especially love to know:

• Was the core mechanic easy to understand? 

 • Which level did you enjoy most? 

 • Where did you get stuck? 

 • Did you want to try again after a failed shot?


Thanks for playing! 🎨💧

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